Eth0:2008 Summer/Freej/scripts
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wiimote dingetje :
include("param.js"); param = new Array(); param[0] = new Param(this, "px", 100, 150, 0, 100, 10); param[1] = new Param(this, "py", 100, 150, 0, 100, 0); param[2] = new Param(this, "pz", 100, 150, 0, 100, 0); // met die paramshit zetten we waardes tussen 0-100 voor de wiimote waardes wii = new WiiController(); px = 0; py = 0; pz = 0; x = 0; y = 0; z = 0; ox = 0; oy = 0; oz = 0; framec = 24; threshold = 25; // met threshold stel je de gevoeligheid in wiimote = '00:19:1D:66:91:D3' ; // dit is het mac adres van je wiimote videofile = '/home/buzz/VJ/video.avi'; // laat dit naar een videotje wijzen wii.acceleration = function(ax,ay,az) { param[0].setValue(ax); param[1].setValue(ay); param[2].setValue(az); x = param[0].out_value; y = param[1].out_value; z = param[2].out_value; } if(wii.connect(wiimote)) register_controller(wii); kbd = new KeyboardController(); kbd.pressed_esc = function() { quit(); } kbd.released_q = function() { quit(); } register_controller( kbd ); movie = new MovieLayer(videofile); add_layer(movie); bang = new TriggerController(); register_controller(bang); bang.frame = function() { if(framec>0) { framec--; } else { // je kan hier heel veel doen, dit doet iets met blit methodes if (x>(ox+threshold)) { movie.set_blit("REDMASK"); movie.set_blit_value((100-x)/100); echo("f\n"); } if (x<(ox-threshold)) { movie.set_blit("REDMASK"); movie.set_blit_value(x/100); echo("r\n"); } if (z>(oz+threshold)) { movie.set_blit("GREENMASK"); movie.set_blit_value((100-z)/100); echo("z- f\n"); } if (z<(oz-threshold)) { movie.set_blit("REDMASK"); movie.set_blit_value(z/100); echo("z- r\n"); } ox = x; oy = y; oz = z; } }