Difference between revisions of "Talk:Service:Power"
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ok what do we got here: | ok what do we got here: | ||
* lighting (field, tent, etc) | * lighting (field, tent, etc) | ||
+ | ** General field lights need to be available, Langhaar might be able to rent some large industrial high-voltage lights capable of replacing the evildaystar if need be. | ||
* Field mushrooms / distribution points | * Field mushrooms / distribution points | ||
− | * NOC / | + | * NOC / farmhouse separate feed? |
+ | **Feeding the NOC from the groundlines available in the building is a plus. Rebooting all the servers, and repairing any broken Filesystems and databases is could be more work than the visitors might like to wait for after a general power failure. ([[user:janklopper|jan klopper]] - 10-01-2008 9:30 CET) | ||
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− | + | Another good one is cascading the supplies somehow (fresh from #eth0-kroei ;-)) | |
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+ | Anyone have any clue of what sort of consumption me might encounter ? |
Revision as of 08:32, 10 January 2008
ok what do we got here:
- lighting (field, tent, etc)
- General field lights need to be available, Langhaar might be able to rent some large industrial high-voltage lights capable of replacing the evildaystar if need be.
- Field mushrooms / distribution points
- NOC / farmhouse separate feed?
- Feeding the NOC from the groundlines available in the building is a plus. Rebooting all the servers, and repairing any broken Filesystems and databases is could be more work than the visitors might like to wait for after a general power failure. (jan klopper - 10-01-2008 9:30 CET)
Another good one is cascading the supplies somehow (fresh from #eth0-kroei ;-))
Anyone have any clue of what sort of consumption me might encounter ?